Eep! Got a little wrapped up and just plum forgot to post. Still plugging away at the visual performance instrument/framework sometimes known as PIGS (Percussive Image Gestural System). It’s happily transformed quite a bit since the early iterations, so performance is better we can do some more complex/subtle things. It’s mainly all using OpenGL now (still in Jitter, taking advantage of Hap codec), and my SVEN collaborator Wojciech Kosma has been chipping in some of his Gl expertise so we can do more things with gestural and content movement than with sound – which is really the idea behind the project.
Hope to post some new video soon so you can see what I’m blabbing about.