Amy is a Professor of Visual Arts at University of California San Diego. She writes software; repurposes hardware; performs live visuals; makes installations; speaks; writes; eats and breathes. Her artistic practice engages media as material. Her current research and practice focuses on changing definitions of moving images in the YouTube era and the role of algorithmic bias in shaping perceptions.
- Major time-based artwork/research:
Development of What the Robot Saw, an endless real-time YouTube livestream film created by robot. The robot creates the film through a combination of contrarian algorithmic curation of non-sensational social media videos, computer vision, and machine learning. An initial implementation of the project is in public alpha. Amy is continuing research into using neural nets in conjunction time-based visual media (videos), for curation, analysis, and production.
- Machine learning-generated still image work: DeepReals.
Recent big project: PIGS: Percussive Image Gestural System
Things Amy’s been teaching lately:
Computer vision and machine learning based inference for video art. Contemporary expanded cinema; Visual performance history and practice; abstract cinema history; history and practice of process-based/programming-based digital media art.
Amy also continues to occasionally perform CyberSpaceLand (2003 – present). She enjoys awkwardly and obliquely addressing gender politics whenever possible and in her leisure time tries to play drums better than that.