Standup Comedy & Performance Art Miscellany

It’s nice to see the comedy / performance art relationship getting quite a bit of recognition lately. It made me think to add a new page to the site to bring together a few different humor-related character-based threads of my performance art work:  from standup comedy to digital audiovisual performance. The page is called Standup Comedy & Performance Art Miscellany. And now, Heeeere’s….  me.

(BTW – I’m continuing to upload the images I shot at Historical Society of Pennsylvania to the Mary Hallock-Greenewalt Facebook page. Have a peek there to see the latest uploads.)

Mary Hallock-Greenewalt Docs and Photos

Since 2009 I’ve been operating a Facebook page about early 20th century artist/inventor/suffrage activist Mary Hallock-Greenewalt. Born in Beirut, and mainly raised in Philadelphia, Hallock-Greenewalt is mainly known for her work designing and performing color organs — as well as her art of colored light performance, which she called Nourathar.

I recently visited the Historical Society of Pennsylvania, which houses a large collection of Hallock-Greenewalt’s documents and photos. I was able to photograph more than 200 items from the collection — but this only scratches the surface. The items document Hallock-Greenewalt’s work itself, her obsession with defending the primacy of her creations, as well as her dogged determination in transactions such as speccing a custom part from a vendor for her color organ.

I’ve begun posting the images on the Mary Hallock-Greenewalt Facebook page, and will upload the rest in the weeks to come. Stay tuned…

Yes, I’m still working on that machine that re-invents cinema and the world as we know it.

Haven’t posted much as I’ve been hard at work in the mad scientist dungeon for the past several weeks, coding away at PIGS (Percussive Image Gestural System.) It’s taken some trial and error time, but we now have a framework in place, and are working on the more interesting aesthetic and research aspects. In other words, now we get to actually get to see most of the pieces in motion, which lets us focus in more detail on the new ways we want to make live/performative cinema. I’ve posted this update on the PIGS page (Yep, PIGS is still the working title):

November 2014:
Much further along now – much different than the videos below, though it can still do that too!
Multi-generated images are now generated by drawing and swiping as well as drumming, there’s a better range of imagery, and the “theme and variations” structure is in development.

Wojciech Kosma (generative graphics) and Curt Miller (generative and improvisational computer music and clarinet-ary) have joined the project. And Doug Rosman has contributed his video editing wizardy.

Hope to post some new video soon!


For those new to PIGS:
PIGS (Percussive Image Gesture System) is a software/hardware visual instrument that allows for emotive, gestural cinematic performance. PIGS works from the premise that new methods of visual expression can be formed when we think of cinema as fluid and performative, and work beyond traditional cinematic constraints of rectangular images and linear playback. PIGS uses percussion and music as part of its approach to cinematic performance, rather than attempting to directly sound to image. The system allows a performer to combine scribble-like swipes and striking gestures in a “theme and variation” framework to perform a multilayered cinematic composition that drifts between, the literal, the metaphorical and abstract.

D’oh! I’ve forgotten to post!

Eep! Got a little wrapped up and just plum forgot to post. Still plugging away at the visual performance instrument/framework sometimes known as PIGS (Percussive Image Gestural System). It’s happily transformed quite a bit since the early iterations, so performance is better we can do some more complex/subtle things. It’s mainly all using OpenGL now (still in Jitter, taking advantage of Hap codec), and my SVEN collaborator Wojciech Kosma has been chipping in some of his Gl expertise so we can do more things with gestural and content movement than with sound – which is really the idea behind the project.

Hope to post some new video soon so you can see what I’m blabbing about.